Computer Science
Conceptual Model
33%
Conventional Learning
22%
Cultural Product
33%
Customer Life Cycle
33%
Customer Relationship
6%
Customer Relationship Management
33%
Data Filtering
8%
Development Process
16%
Dynamic Behavior
33%
Dynamic System Model
16%
e-learning Systems
33%
Education Institution
33%
Educational Technology
16%
Electronic Learning
50%
Enterprise Service
33%
Future Development
33%
Historical Data
16%
Individual Model
33%
Influencing Factor
66%
Information Technology
11%
Learning Platform
33%
Learning Process
11%
Learning Technique
16%
Maintainability
33%
Mobile Application
33%
Patient Relationship
6%
Research Question
6%
Research Results
33%
Service Application
33%
Service to User
33%
Shopping Online
33%
Simulation Approach
16%
Simulation Model
16%
Structural Equation
83%
System Dynamics
66%
System Implementation
33%
Systematic Mapping
8%
Task Management
11%
Technological Development
11%
time-delay
16%
User Satisfaction
11%
Variable Indicator
16%
Engineering
Closed System
33%
Computer Simulation
27%
Delay Time
11%
Duration Time
22%
Dynamic Behavior
16%
Dynamic Models
53%
Feedback Delay
16%
Filtration
33%
Fixed Parameter
16%
Flow Diagram
11%
Illustrates
66%
Industrial Network
44%
Influencing Factor
33%
Interrelationship
11%
Learning Technique
16%
Limited Number
33%
Maintainability
66%
Management Chain
33%
Mathematical Model
16%
Real System
13%
Research Need
16%
Safety Stock
33%
Service Performance
33%
Service Provider
33%
Service Time
72%
Similarities
6%
Simulation Model
16%
Simulation Result
5%
Systems Dynamics
100%
Technological Development
33%
Test Method
6%
Testing Method
33%
Social Sciences
Collectivism
11%
COVID 19 Epidemic
27%
Digital Marketing
8%
Educational Technology
16%
Electronic Learning
66%
Finance
11%
Indonesia
83%
Information Technology
16%
Interactivity
8%
Learning Method
50%
Learning Platform
33%
Learning Process
16%
Life Cycle
33%
Organizational Model
11%
Research Approach
11%
Research Priorities
16%
Search Engine
33%
Service Provider
33%
Structural Equation Modeling
16%
Structural Model
16%
Systematic Review
33%
Technology Development
16%
User Satisfaction
16%