TY - GEN
T1 - A Literature Review for Non-player Character Existence in Educational Game
AU - Yunanto, Andhik Ampuh
AU - Herumurti, Darlis
AU - Rochimah, Siti
AU - Arifiani, Siska
N1 - Publisher Copyright:
© 2021, The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd.
PY - 2021
Y1 - 2021
N2 - Educational games have a critical role in children not only for entertainment but also for education. Unfortunately, they are not accessible, although educational games can improve student’s knowledge. This paper addresses a systematic literature review on the existing research to identify and classify information about the educational game. The automatic query searches found a total of 892 papers in the digital database from 2015 until 2018, and only 87 papers selected as a quality assessment review. From 87 reviewed papers, only 18 papers fulfilled the quality assessment. The results show that the most common reason why the educational game is not accessible because it does not have a non-player character (NPC). Furthermore, the review indicates information about the game trend and suggestion about the game element for making an educational game. Besides having an educational element, we concluded that the educational game should also have NPC on the gameplay to be more interested.
AB - Educational games have a critical role in children not only for entertainment but also for education. Unfortunately, they are not accessible, although educational games can improve student’s knowledge. This paper addresses a systematic literature review on the existing research to identify and classify information about the educational game. The automatic query searches found a total of 892 papers in the digital database from 2015 until 2018, and only 87 papers selected as a quality assessment review. From 87 reviewed papers, only 18 papers fulfilled the quality assessment. The results show that the most common reason why the educational game is not accessible because it does not have a non-player character (NPC). Furthermore, the review indicates information about the game trend and suggestion about the game element for making an educational game. Besides having an educational element, we concluded that the educational game should also have NPC on the gameplay to be more interested.
KW - Educational game
KW - Game assessment
KW - Non-player character
KW - Systematic literature review
UR - http://www.scopus.com/inward/record.url?scp=85104783113&partnerID=8YFLogxK
U2 - 10.1007/978-981-33-4062-6_20
DO - 10.1007/978-981-33-4062-6_20
M3 - Conference contribution
AN - SCOPUS:85104783113
SN - 9789813340619
T3 - Advances in Intelligent Systems and Computing
SP - 235
EP - 244
BT - Cyber Physical, Computer and Automation System - A Study of New Technologies
A2 - Joelianto, Endra
A2 - Turnip, Arjon
A2 - Widyotriatmo, Augie
PB - Springer Science and Business Media Deutschland GmbH
T2 - International Conference on Cyber Physical, Computer and Automation Systems, CPCAS 2019
Y2 - 13 November 2019 through 15 November 2019
ER -