TY - GEN
T1 - Activity Design based on Appreciative Learning in Disaster Mitigation Serious Game
AU - Haryanto, Hanny
AU - Rosyidah, Umi
AU - Kardianawati, Acun
AU - Sutojo, T.
AU - Mulyanto, Edy
AU - Lakoro, Rahmatsyam
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - As a disaster-prone country, Indonesia needs proper tools for disaster education. Serious games have the potential to be a useful tool for disaster mitigation training because they offer a fun learning environment to produce information that is easier to understand. The learning environment creates the immersive experience, one of the most important element in the game. Game activity design is essential to build the immersive experience. However, in most serious games, the game activities are poorly designed. In this study, we use Appreciative Learning as the fundamental concept to design game activities and enhance the immersive experience. Appreciative Learning emphasizes the discovery of potential, peak achievements, opportunities, and hope for the future. The four stages of appreciative learning are discovery, dream, design, and destiny. Then, Appreciative Learning based activities are are implemented to create more dynamic immersive experiences. As an experiment tool, the puzzle game for disaster mitigation, 'Evakuator,' is developed. The Game Experience Questionnaire measures player experience in playing Evakuator, scoring 3.3 out of 4.
AB - As a disaster-prone country, Indonesia needs proper tools for disaster education. Serious games have the potential to be a useful tool for disaster mitigation training because they offer a fun learning environment to produce information that is easier to understand. The learning environment creates the immersive experience, one of the most important element in the game. Game activity design is essential to build the immersive experience. However, in most serious games, the game activities are poorly designed. In this study, we use Appreciative Learning as the fundamental concept to design game activities and enhance the immersive experience. Appreciative Learning emphasizes the discovery of potential, peak achievements, opportunities, and hope for the future. The four stages of appreciative learning are discovery, dream, design, and destiny. Then, Appreciative Learning based activities are are implemented to create more dynamic immersive experiences. As an experiment tool, the puzzle game for disaster mitigation, 'Evakuator,' is developed. The Game Experience Questionnaire measures player experience in playing Evakuator, scoring 3.3 out of 4.
KW - Appreciative Learning
KW - disaster mitigation
KW - game activities
KW - immersive experience
KW - serious game
UR - http://www.scopus.com/inward/record.url?scp=85180363904&partnerID=8YFLogxK
U2 - 10.1109/ICTS58770.2023.10330848
DO - 10.1109/ICTS58770.2023.10330848
M3 - Conference contribution
AN - SCOPUS:85180363904
T3 - 2023 14th International Conference on Information and Communication Technology and System, ICTS 2023
SP - 52
EP - 56
BT - 2023 14th International Conference on Information and Communication Technology and System, ICTS 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 14th International Conference on Information and Communication Technology and System, ICTS 2023
Y2 - 4 October 2023 through 5 October 2023
ER -