An Environmental Domain Awareness for Serious-Game Using Perlin Noise Base Heterogeneous Haze Visualization

Fresy Nugroho, Eko Mulyanto Yuniarno, Mochamad Hariadi*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

3 Citations (Scopus)

Abstract

Haze density is critical for heterogeneous haze visualization in developing environmental domain awareness for a serious game. This depiction requires a one-of-a-kind technology that ensures the shifting of heterogeneous haze thicknesses and close to the actual haze. Traditionally the seasoned artists create synthetic haze intuitively. The heterogeneous haze is generated by adding Perlin noise to a homogeneous haze based on the actual haze image density. Perlin noise is used as a heterogeneous haze generator. According to this study's findings, the accuracy is 91.671 percent, the precision is 0.887, the maximum recall is 0.943, and the F-measure peak is 0.914.

Original languageEnglish
Pages (from-to)276-286
Number of pages11
JournalInternational Journal of Intelligent Engineering and Systems
Volume15
Issue number2
DOIs
Publication statusPublished - Apr 2022

Keywords

  • Environmental domain awareness
  • Heterogenous haze
  • Perlin noise
  • Serious-game

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