@inproceedings{be60fff5c6634543b25530485f9ff66d,
title = "AUGGO: Augmented Reality and Marker-based Application for Learning Geometry in Elementary Schools",
abstract = "Suitable learning media can be used to achieve learning goals. The more interactive the learning media, the learning process will be more interactive. This paper proposes a learning media named Auggo. Auggo is an Augmented Reality (AR) and marker-based application as an interactive media to learn geometry in Elementary School. To show the impact of Auggo, this research conducts a test to 14 students in elementary school as participants. The test was carried out using the Two-Group Paired Sample T-Test method with those 14 elementary school students. Participants were divided into 2 groups: 7 participants as Group A (experimental class) and 7 participants as Group B (control class). Assessment of participants showed the results of the pretest to posttest in Group A increased by 26%, while Group B only increased by 10.29%. These results indicate that the AR-based AUGGO application can help students in improving the understanding of space concept.",
keywords = "Augmented Reality, Elementary School, Geometry, learning media",
author = "Yuhana, {Umi Laili} and Hariadi, {Ridho Rahman} and Mukramin Mukramin and Hadziq Fabroyir and Siska Arifiani",
note = "Publisher Copyright: {\textcopyright} 2020 IEEE.; 2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia, CENIM 2020 ; Conference date: 17-11-2020 Through 18-11-2020",
year = "2020",
month = nov,
day = "17",
doi = "10.1109/CENIM51130.2020.9298003",
language = "English",
series = "CENIM 2020 - Proceeding: International Conference on Computer Engineering, Network, and Intelligent Multimedia 2020",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "116--120",
booktitle = "CENIM 2020 - Proceeding",
address = "United States",
}