AUGGO: Augmented Reality and Marker-based Application for Learning Geometry in Elementary Schools

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Citations (Scopus)

Abstract

Suitable learning media can be used to achieve learning goals. The more interactive the learning media, the learning process will be more interactive. This paper proposes a learning media named Auggo. Auggo is an Augmented Reality (AR) and marker-based application as an interactive media to learn geometry in Elementary School. To show the impact of Auggo, this research conducts a test to 14 students in elementary school as participants. The test was carried out using the Two-Group Paired Sample T-Test method with those 14 elementary school students. Participants were divided into 2 groups: 7 participants as Group A (experimental class) and 7 participants as Group B (control class). Assessment of participants showed the results of the pretest to posttest in Group A increased by 26%, while Group B only increased by 10.29%. These results indicate that the AR-based AUGGO application can help students in improving the understanding of space concept.

Original languageEnglish
Title of host publicationCENIM 2020 - Proceeding
Subtitle of host publicationInternational Conference on Computer Engineering, Network, and Intelligent Multimedia 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages116-120
Number of pages5
ISBN (Electronic)9781728182834
DOIs
Publication statusPublished - 17 Nov 2020
Event2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia, CENIM 2020 - Virtual, Surabaya, Indonesia
Duration: 17 Nov 202018 Nov 2020

Publication series

NameCENIM 2020 - Proceeding: International Conference on Computer Engineering, Network, and Intelligent Multimedia 2020

Conference

Conference2020 International Conference on Computer Engineering, Network, and Intelligent Multimedia, CENIM 2020
Country/TerritoryIndonesia
CityVirtual, Surabaya
Period17/11/2018/11/20

Keywords

  • Augmented Reality
  • Elementary School
  • Geometry
  • learning media

Fingerprint

Dive into the research topics of 'AUGGO: Augmented Reality and Marker-based Application for Learning Geometry in Elementary Schools'. Together they form a unique fingerprint.

Cite this