Fuzzy controller based AI for dynamic difficulty adjustment for defense of the Ancient 2 (DotA2)

Nino Prasetyo Hamal Pratama, Supeno Mardi Susiki Nugroho, Eko Mulyanto Yuniarno

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Citations (Scopus)

Abstract

Defense of the Ancient 2 (DotA2) is a game with a huge player base achieving almost 11 millions players during the time when this paper was written. Even though this game is more focused on its multiplayer players versus players mode, it's bot match mode is still a viable feature provided by Valve for beginner players to start learning DotA2 and even for seasoned players it is still used to testing builds or sharpening their skills. However static AI implemented in this game are often mismatched between the player and the AI difficulty because player themselves don't know how far their limit is. Even for seasoned player facing AI with perfect reaction for the whole game is often still frustrating. This research offer enrichment in gaming experience for players with implementation of Dynamic Difficulty Adjustment (DDA) to avoid this misconception by applying right difficulty based on player in-game records. The result showed that the AI for Dynamic Difficulty Adjustment can be applied in the game.

Original languageEnglish
Title of host publicationProceeding - 2016 International Seminar on Intelligent Technology and Its Application, ISITIA 2016
Subtitle of host publicationRecent Trends in Intelligent Computational Technologies for Sustainable Energy
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages95-100
Number of pages6
ISBN (Electronic)9781509017096
DOIs
Publication statusPublished - 20 Jan 2017
Event2016 International Seminar on Intelligent Technology and Its Application, ISITIA 2016 - Lombok, Indonesia
Duration: 28 Jul 201630 Jul 2016

Publication series

NameProceeding - 2016 International Seminar on Intelligent Technology and Its Application, ISITIA 2016: Recent Trends in Intelligent Computational Technologies for Sustainable Energy

Conference

Conference2016 International Seminar on Intelligent Technology and Its Application, ISITIA 2016
Country/TerritoryIndonesia
CityLombok
Period28/07/1630/07/16

Keywords

  • Artificial Intelligence
  • DDA
  • DotA2
  • Fuzzy Logic Controller

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