TY - GEN
T1 - IARTour for Indonesia tourism object
AU - Herumurti, Darlis
AU - Hariadi, Ridho Rahman
AU - Kuswardayan, Imam
AU - Yuniarti, Anny
AU - Suciati, Nanik
AU - Arifiani, Siska
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2018/6/15
Y1 - 2018/6/15
N2 - Indonesia is home to many cultures and diverse regions. This resulted in many landmarks spreading all across the country that can be visited by both local and foreign tourists. These tourism landmarks or objects are often promoted by the use of electronic media (such as internet) and printed media (such as brochure). However, this kind of media is too common in today's advancement level of technology. In this paper, Augmented Reality (AR) technology is used to help providing more attractive, informative, and interactive means of advertising the tourism objects as mobile application. The application, which is called iARTour (Informative Augmented Reality Tour), can be run on Android platform with three main features. The user can: view 3D models of a landmark from image marker as well as text marker, listen an explanatory audio which contains description of the landmark, and search for a certain landmark in database. The image marker is printed in a form of brochure as supplementary advertising media. This new way of interaction to promote tourism object is also one of implementations of Human and Computer Interaction field. With this application, the user can experience a new and unique way to learn about Indonesia tourism objects and the landmark can gain more excited visitors as a result of this application.
AB - Indonesia is home to many cultures and diverse regions. This resulted in many landmarks spreading all across the country that can be visited by both local and foreign tourists. These tourism landmarks or objects are often promoted by the use of electronic media (such as internet) and printed media (such as brochure). However, this kind of media is too common in today's advancement level of technology. In this paper, Augmented Reality (AR) technology is used to help providing more attractive, informative, and interactive means of advertising the tourism objects as mobile application. The application, which is called iARTour (Informative Augmented Reality Tour), can be run on Android platform with three main features. The user can: view 3D models of a landmark from image marker as well as text marker, listen an explanatory audio which contains description of the landmark, and search for a certain landmark in database. The image marker is printed in a form of brochure as supplementary advertising media. This new way of interaction to promote tourism object is also one of implementations of Human and Computer Interaction field. With this application, the user can experience a new and unique way to learn about Indonesia tourism objects and the landmark can gain more excited visitors as a result of this application.
KW - Augmented Reality
KW - Human Computer Interaction
KW - Immersive Augmented Reality
KW - Indonesia Tourism Object
UR - http://www.scopus.com/inward/record.url?scp=85050012668&partnerID=8YFLogxK
U2 - 10.1109/ICAMIMIA.2017.8387579
DO - 10.1109/ICAMIMIA.2017.8387579
M3 - Conference contribution
AN - SCOPUS:85050012668
T3 - Proceeding - ICAMIMIA 2017: International Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation
SP - 165
EP - 170
BT - Proceeding - ICAMIMIA 2017
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2017 International Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation, ICAMIMIA 2017
Y2 - 12 October 2017 through 14 October 2017
ER -