Implementation of gamification to improve blood donors by peer motivation application

Radityo Prasetiantowibowo, Leonika Sari Njotoboedioetomo, Cucuk Evi Lusiani

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Blood is a necessary thing in life especially when in an accident, illnesses, blood disorders, surgeries, and other things. However, the lack of blood stock can be an inhibitor that causes more critical condition of patient, even causing death if the patient is late getting blood transfusion. Indonesia needs about 4.8 million bags of blood each year. Unfortunately, the blood stock in Indonesia only reaches 3.8 million per year. Indonesians who qualified as donors should be able to fulfill the needs of blood donors in Indonesia. Altruism's behavior, such as donating blood, willing to help others voluntarily can be a unique but extraordinary power to solve the problem of blood deficiency in Indonesia. In this study will be explained about the development of applications that can facilitate users to motivate each other doing voluntarily and routinely blood donors, by gamification concept. Based on the results of user acceptance test, the application can be received well by users as a whole, but it still requires some improvements in terms of functionality, as well as the display and content and gamification on the application successfully gives trigger indirectly to the user to do blood donors routinely. Users will get more enjoyable experience and make it easier to do blood donors routinely.

Original languageEnglish
Title of host publicationProceeding - ICAMIMIA 2017
Subtitle of host publicationInternational Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages131-135
Number of pages5
ISBN (Electronic)9781538627297
DOIs
Publication statusPublished - 15 Jun 2018
Event2017 International Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation, ICAMIMIA 2017 - Surabaya, Indonesia
Duration: 12 Oct 201714 Oct 2017

Publication series

NameProceeding - ICAMIMIA 2017: International Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation

Conference

Conference2017 International Conference on Advanced Mechatronics, Intelligent Manufacture, and Industrial Automation, ICAMIMIA 2017
Country/TerritoryIndonesia
CitySurabaya
Period12/10/1714/10/17

Keywords

  • Altruism
  • Blood Donors
  • Gamification
  • Motivation

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