COVID-19 pandemic has disrupted the way teaching and learning have been conducted at the university in Indonesia. None of us have experienced tackling this extraordinary situation. Prior to the pandemic, face-to-face learning mode has been the primary preference in university education. Some universities in Indonesia have used online mode as a support for the main offline teaching and learning, but the focus was more on administrative activities, such as: submitting assignments, sharing resources, and sending announcements. However, the COVID-19 pandemic has left the universities with no choice, but to switch their education from offline to fully online. However, in the case of Design Thinking courses, offline interaction might not be the best as intense interaction is required to achieve the goals. This study investigates the challenges and potentials of conducting online Design Thinking courses, which is in this case, the Design Research course. Using the Design Thinking 2.0 framework, we have analyzed and identified several interventions that we propose in this paper to leverage and transform the current course.

Original languageEnglish
Title of host publicationICCE 2020 - 28th International Conference on Computers in Education, Proceedings
EditorsHyo-Jeong So, Ma. Mercedes Rodrigo, Jon Mason, Antonija Mitrovic, Michelle P. Banawan, Mas Nida BT MD Khambari, Ali Dewan, Swapna Gottipati, Mohammed Nehal Hasnine, Madathil Warriem Jayakrishnan, Bo Jiang, Morris Jong, Kazuaki Kojima, Jenilyn L. Agapito, Ping Li, Tatsunori Matsui, Hiroaki Ogata, Patcharin Panjaburee, Rustam Shadiev, Han-Yu Sung, Thepchai Supnithi, Ahmed Tlili, Charoenchai Wongwatkit, Chengjiu Yin
PublisherAsia-Pacific Society for Computers in Education
Number of pages10
ISBN (Electronic)9789869721462
Publication statusPublished - 23 Nov 2020
Event28th International Conference on Computers in Education, ICCE 2020 - Virtual, Online
Duration: 23 Nov 202027 Nov 2020

Publication series

NameICCE 2020 - 28th International Conference on Computers in Education, Proceedings


Conference28th International Conference on Computers in Education, ICCE 2020
CityVirtual, Online


  • COVID-19
  • Creativity
  • Design research
  • Design thinking
  • Face-to-face learning
  • Indonesia
  • Online learning


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