TY - JOUR
T1 - NPCs multi enemy attack formation using bee colony algorithm
AU - Fadila, Juniardi Nur
AU - Yuniarno, Eko Mulyanto
AU - Nugroho, Supeno Mardi Susiki
AU - Nugroho, Fresy
N1 - Publisher Copyright:
© 2016 Praise Worthy Prize S.r.l. - All rights reserved.
PY - 2016
Y1 - 2016
N2 - NPC’s in a game has been a trending topic in a recent study, because it provides many research opportunities such as its application on Artificial Intelligent (AI). AI itself can be divided into several areas such as path finding, decision making, learning logic, etc. This research was conducted to develop a method that can support the AI feature by adding animal behavior at the NPC movement. Bee Colony has been selected as the main method in this study because the bee colony has been researched in several previous studies and has proven its effectiveness. But such method was only tested on a stationary target, and it is not yet known what would happen if such methods would be applied in the NPC with a wide range of targets and the targets can move freely. The present study will discuss about how to organize a group of NPC to move like a colony of bee towards multiple target using bee colony algorithm.
AB - NPC’s in a game has been a trending topic in a recent study, because it provides many research opportunities such as its application on Artificial Intelligent (AI). AI itself can be divided into several areas such as path finding, decision making, learning logic, etc. This research was conducted to develop a method that can support the AI feature by adding animal behavior at the NPC movement. Bee Colony has been selected as the main method in this study because the bee colony has been researched in several previous studies and has proven its effectiveness. But such method was only tested on a stationary target, and it is not yet known what would happen if such methods would be applied in the NPC with a wide range of targets and the targets can move freely. The present study will discuss about how to organize a group of NPC to move like a colony of bee towards multiple target using bee colony algorithm.
KW - Artificial intelligent
KW - Bee colony
KW - Game
KW - NPC
KW - Swarming
UR - http://www.scopus.com/inward/record.url?scp=84989360824&partnerID=8YFLogxK
U2 - 10.15866/irecos.v11i7.9230
DO - 10.15866/irecos.v11i7.9230
M3 - Article
AN - SCOPUS:84989360824
SN - 1828-6003
VL - 11
SP - 594
EP - 601
JO - International Review on Computers and Software
JF - International Review on Computers and Software
IS - 7
ER -