Optimizing player engagement in an immersive serious game for soil tillage base on Pareto optimal strategies

Anang Kukuh Adisusilo*, Mochamad Hariadi, Eko Mulyanto Yuniarno, Bambang Purwantana

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

10 Citations (Scopus)

Abstract

In most cases, problems that increase player involvement in immersive serious games do so by combining fun elements with a specific purpose. Previous studies have produced models of soil porosity and plow force that use the speed of plowing, the angle of the plow's eye, and the depth of the plow as the basis for a design strategy in immersion serious games. However, these studies have not been able to show the optimal strategy of engagement of the player in the game. In the domain of serious game concept learning, strategies can be formed based on real conditions or data from experimental results. In a serious game, the aim is to increase the player's knowledge so that the player gains knowledge by coming up with strategies to play the game. This research aims to increase the engagement of players by means of multi-objective optimization based on Pareto optima, with the objectivity of soil porosity and plow force that is affected by the speed of plowing, the angle of the plow's eye, and the depth of the plow. The results of this optimization are used as a basis for the design of strategies in a serious game in the form of Hierarchy Finite State Machine (HFSM). From the results of the study, it was found that there is an optimal area for the game strategy that is also an indicator of how to successfully process the soil tillage using a moldboard plow.

Original languageEnglish
Article numbere03613
JournalHeliyon
Volume6
Issue number3
DOIs
Publication statusPublished - Mar 2020

Keywords

  • Computer science
  • Engagement player
  • Immersive
  • Moldboard plow
  • Serious game
  • Soil tillage

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