TY - GEN
T1 - Review of video-based interactive multimedia needs for senior high school physics learning
AU - Azizah, Nur
AU - Mochsif, Nadya Dewi Arofah
AU - Kusairi, Sentot
N1 - Publisher Copyright:
© 2021 Author(s).
PY - 2021/3/2
Y1 - 2021/3/2
N2 - The purpose of this study is to define the various learning media widely used in physics learning and to examine the needs of interactive video-based multimedia for high school students. The research method of the survey was used in this report. The sample of this study consisted of 155 students and 5 high school physics teachers chosen using a sampling technique. Research data were collected through interviews, questionnaires, and observation techniques. The data analysis phases of this study include data collection, data condensation, data show, and conclusions drawn. The findings showed that: (1) high school physics teachers have used learning media in the form of books, images, actual objects, and the environment; (2) teachers and students need interactive video-based technology to support high school learning activities; (3) interactive video needed by teachers and students in the form of animated, not long-winded. It is recommended that interactive multimedia be created and introduced that is more enticing to enhance the quality of physical learning.
AB - The purpose of this study is to define the various learning media widely used in physics learning and to examine the needs of interactive video-based multimedia for high school students. The research method of the survey was used in this report. The sample of this study consisted of 155 students and 5 high school physics teachers chosen using a sampling technique. Research data were collected through interviews, questionnaires, and observation techniques. The data analysis phases of this study include data collection, data condensation, data show, and conclusions drawn. The findings showed that: (1) high school physics teachers have used learning media in the form of books, images, actual objects, and the environment; (2) teachers and students need interactive video-based technology to support high school learning activities; (3) interactive video needed by teachers and students in the form of animated, not long-winded. It is recommended that interactive multimedia be created and introduced that is more enticing to enhance the quality of physical learning.
UR - http://www.scopus.com/inward/record.url?scp=85102478516&partnerID=8YFLogxK
U2 - 10.1063/5.0043436
DO - 10.1063/5.0043436
M3 - Conference contribution
AN - SCOPUS:85102478516
T3 - AIP Conference Proceedings
BT - 4th International Conference on Mathematics and Science Education, ICoMSE 2020
A2 - Suwono, Hadi
A2 - Habiddin, Habiddin
A2 - Rodic, Dusica
PB - American Institute of Physics Inc.
T2 - 4th International Conference on Mathematics and Science Education: Innovative Research in Science and Mathematics Education in the Disruptive Era, ICoMSE 2020
Y2 - 25 August 2020 through 26 August 2020
ER -