Smooth detail features on multiresolution surface

Nanik Suciati*, Koichi Harada

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

Addition of detail features on surface, such as raised and descend creases, which are encountered in many real objects, is identified as one important type of surface editing in 3D modeling. Its implementation which should allow addition of detail features on any part of surface, however, is not trivial due to the smoothness constraint of the underlying surface. This paper proposes a method for creating detail features on surface along a set of user-defined curves which preserves the smoothness of the final design. We implement our method in multiresolution framework so that editing the structural features of surface can be carried out easily as well as the detail features.

Original languageEnglish
Title of host publicationComputer Vision and Graphics - International Conference, ICCVG 2010, Proceedings
Pages300-308
Number of pages9
EditionPART 2
DOIs
Publication statusPublished - 2010
EventInternational Conference on Computer Vision and Graphics, ICCVG 2010 - Warsaw, Poland
Duration: 20 Sept 201022 Sept 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume6375 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceInternational Conference on Computer Vision and Graphics, ICCVG 2010
Country/TerritoryPoland
CityWarsaw
Period20/09/1022/09/10

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