Survival education for user on unknown islands using simulation games

Imam Kuswadayan, Darlis Herumurti, Ridho Rahman Hariadi, Muhammad Wildianurahman, Andhik Ampuh Yunanto, Siska Arifiani

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Citations (Scopus)

Abstract

Simulation game is a game genre that represents an activity that refers to the real world. This genre is suitable for users who want to learn something like how to drive, how to cook, and how to overcome problems. Besides that, there are also many simulation games circulating in the marketplace such as Playstore. Based on survey, simulation in several games is not has a purpose to learn about how to survive in unknown islands. Therefore, this study aims to build and develop simulation games about education on how to survive for users. In addition, simulation games also apply the finite state machine to make it easier to build the game flow. The results showed that the element of education surviving in the simulation game had a trust value of 87.12%. It can be concluded that the simulation game has been able to be understood as an educational medium for users.

Original languageEnglish
Title of host publicationProceedings of 2019 International Conference on Information and Communication Technology and Systems, ICTS 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages307-311
Number of pages5
ISBN (Electronic)9781728121338
DOIs
Publication statusPublished - Jul 2019
Event12th International Conference on Information and Communication Technology and Systems, ICTS 2019 - Surabaya, Indonesia
Duration: 18 Jul 2019 → …

Publication series

NameProceedings of 2019 International Conference on Information and Communication Technology and Systems, ICTS 2019

Conference

Conference12th International Conference on Information and Communication Technology and Systems, ICTS 2019
Country/TerritoryIndonesia
CitySurabaya
Period18/07/19 → …

Keywords

  • Finite state machine
  • Simulation game
  • Survival Education
  • User Acceptance

Fingerprint

Dive into the research topics of 'Survival education for user on unknown islands using simulation games'. Together they form a unique fingerprint.

Cite this