@inproceedings{427b8e4d39fa4acd85685a595aee5470,
title = "Synthesis of virtual character poses using Lagrange polynomial interpolation",
abstract = "In these times, affective virtual characters are often being involved as a major component in creative industries such as computer games and animation. Creating affective characters is not a simple job. One of technique used in creating the characters is the motion capture. Results using this technique are presented in motion capture data and can be processed further for many other functions, including creating variations of affective content. Motion capture data synthesis has been used widely to produce these variations by applying the interpolation method. In this study, Lagrange polynomial interpolation was applied to generate variations in pose.",
keywords = "affective pose, interpolation, lagrange polynomial, motion capture, synthesis",
author = "Irwan Karim and Surya Sumpeno and Purnomo, {Mauridhi Hery}",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 16th International Seminar on Intelligent Technology and Its Applications, ISITIA 2015 ; Conference date: 20-05-2015 Through 21-05-2015",
year = "2015",
month = aug,
day = "24",
doi = "10.1109/ISITIA.2015.7219991",
language = "English",
series = "2015 International Seminar on Intelligent Technology and Its Applications, ISITIA 2015 - Proceeding",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "273--277",
booktitle = "2015 International Seminar on Intelligent Technology and Its Applications, ISITIA 2015 - Proceeding",
address = "United States",
}