TY - GEN
T1 - User experience measurement on virtual dressing room of Madura batik clothes
AU - Kusumaningsih, Ari
AU - Kurniawati, Arik
AU - Angkoso, Cucun Very
AU - Yuniarno, Eko Mulyanto
AU - Hariadi, Mochammad
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/7/2
Y1 - 2017/7/2
N2 - The exoticism of Madura batik has become one of the tourist charm of the Indonesian Madura island. Madura batik created by skilled hands with a high level of artistic imagination to produce diverse and unique batik. Our virtual dressing room use augmented reality technology to create solution of an efficient shopping experience by superimposing the 3D model of a Madura batik cloth within the live Kinect sensor's. The superimposed 3D model of Madura batik will then transformed using 3D rigid transformation and bond to the movements of customer so it appears as if the customer is wearing the virtual dress in the live video view. We built the system using SimpleOpenNi library, and Microsoft Kinect SDK. User Experience (UX) measurement on the adaptation key performance indicators which include Attention, Importance, and Arousal showed 96% of respondents said that they were satisfied while the Quality key performance indicators which include Impression, Valence, and Enjoy showed 97% respondents were satisfied.
AB - The exoticism of Madura batik has become one of the tourist charm of the Indonesian Madura island. Madura batik created by skilled hands with a high level of artistic imagination to produce diverse and unique batik. Our virtual dressing room use augmented reality technology to create solution of an efficient shopping experience by superimposing the 3D model of a Madura batik cloth within the live Kinect sensor's. The superimposed 3D model of Madura batik will then transformed using 3D rigid transformation and bond to the movements of customer so it appears as if the customer is wearing the virtual dress in the live video view. We built the system using SimpleOpenNi library, and Microsoft Kinect SDK. User Experience (UX) measurement on the adaptation key performance indicators which include Attention, Importance, and Arousal showed 96% of respondents said that they were satisfied while the Quality key performance indicators which include Impression, Valence, and Enjoy showed 97% respondents were satisfied.
KW - 3D-rigid transformation
KW - Augmented Reality
KW - Kinect
KW - Madura batik
KW - Virtual dressing room
UR - http://www.scopus.com/inward/record.url?scp=85049370810&partnerID=8YFLogxK
U2 - 10.1109/SIET.2017.8304135
DO - 10.1109/SIET.2017.8304135
M3 - Conference contribution
AN - SCOPUS:85049370810
T3 - Proceedings - 2017 International Conference on Sustainable Information Engineering and Technology, SIET 2017
SP - 203
EP - 208
BT - Proceedings - 2017 International Conference on Sustainable Information Engineering and Technology, SIET 2017
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2017 International Conference on Sustainable Information Engineering and Technology, SIET 2017
Y2 - 24 November 2017 through 25 November 2017
ER -